2-D Design


2-D Design provides the intermediate-level design student with opportunities to further develop the skills previously introduced in art and design.  These proficiencies include the communication of visual ideas using the Elements and Principles of Design, as well as the abilities necessary to analyze real world design problems critically and solve them creatively.  The year begins with learning about the difference between art and design via contextualized assignments using Adobe Creative suite to produce the projects. During second semester, a wider range of media will be introduced. In addition, more sophisticated concepts and advanced studio techniques will be explored, practiced, and utilized using the platform of a semester long real world learning challenge to provide multiple opportunities to integrate 2-D design expertise learned in class.

Concepts & Skills
Course  Projects
  1. Design Process

  2. Gestalt Principles of Design

  3. Computer Graphics

  4. Action Research

  5. Presentation Skills

  6. Professional Critique

  7. Composition & Layout

  8. Time Management

  9. Photography

  10. Collaboration

  11. Communication

  12. Creativity

  13. Critical Thinking



  1. Signage Design


  3. Phase 1 Research

  4. Phase 2 Development


  1. Phase 3 Execution

  2. Phase 4 Evaluation (Presentation)

  3. Phase 5 Revision and Refinement

This week's homework:




Course Requirements

Attendance-more than 3 unexcused absences will result in a letter grade drop.


Timeliness - students must finish projects within one week on or after the due date. 


Effort and attitude are conisdered a crucial aspect of sucess in studio culture and are integrated into each projects grading rubric.

Every effort is made to inculcate a culture of self awareness and growth as a result of assesment. 
Students recieve assessment in the following forms:


Direct individual assesment 

  • Project rubrics

  • In class written and verbal feedback

Teacher guided student centered assessment

  • Peer critique

  • Self assessment



“At IDEO we have dedicated rooms for our brainstorming sessions, and the rules are literally written on the walls: Defer judgment. Encourage wild ideas. Stay focused on the topic. The most important of them, I would argue, is "Build on the ideas of others.”


Tim Brown